Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Aletha Rogers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Aletha Rogers fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Aletha Rogers's time in the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
26 |
Gain Enemy if Aletha Rogers don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Imperial trade restrictions force Aletha Rogers out of business. |