Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Althea Graham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Voluntarily left Missionary/Humanitarian |
3 |
26 |
Became a Citizen (Worker). |
3 |
30 |
A revolution, attack or other unusual event throws Althea Graham's life into chaos, forcing Althea Graham to leave the planet. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
40 |
Gain a patron in the arts. Gain an Ally |
6 |
42 |
Promoted to Entertainer (Performer) rank 2. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Entertainer (Performer) rank 3. |