Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
A good deal ensures Alvena Pierce is living the high life for a few years. |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
25 |
Risk Alvena Pierce's fortune on a possibility lucrative deal and win. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
30 |
A good deal ensures Alvena Pierce is living the high life for a few years. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Scout (Courier). |
5 |
34 |
Alvena Pierce's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alvena Pierce fail to help. Gain an Enemy. |
5 |
34 |
Alvena Pierce inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Surveyor) with previous rank. |
6 |
37 |
Perform an exemplary service for the scouts. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Nearly killed. Owe 20,000 for medical bills. |