Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
America Wareham do not know what happened to America Wareham. There is a gap in America Wareham's memory. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Became a Citizen (Corporate). |
4 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
28 |
Promoted to Citizen (Corporate) rank 1. |
5 |
28 |
Continued as Citizen (Corporate). |
5 |
30 |
A revolution, attack or other unusual event throws America Wareham's life into chaos, forcing America Wareham to leave the planet. |
6 |
30 |
Switched to Drifter (Barbarian). |
6 |
32 |
America Wareham do not know what happened to America Wareham. There is a gap in America Wareham's memory. |
7 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
33 |
America Wareham is caught in the periphery of a scandal. |
7 |
33 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
36 |
Continued as Believer (Holy Warrior). |
8 |
38 |
Opponents of America Wareham's belief system ambush America Wareham. |
8 |
38 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
9 |
38 |
Returned to Drifter (Scavenger). |
9 |
42 |
America Wareham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
46 |
Opponents of America Wareham's belief system ambush America Wareham. |
10 |
46 |
Nearly killed. Owe 15,000 for medical bills. |