Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Amnangapkim Iikaggishi's scout ship is one of the first on the scene to rescue the survivors of a disaster but Amnangapkim Iikaggishi fail to help. Gain an Enemy. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Amnangapkim Iikaggishi's ship is damaged, and Amnangapkim Iikaggishi have to hitch-hike Amnangapkim Iikaggishi's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 1 Contacts. Gain 1 Enemies. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Switched to Scout (Explorer) with previous rank. |
4 |
27 |
Good fortune |
4 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
30 |
Voluntarily left Explorer |
5 |
30 |
Returned to Drifter (Wanderer). |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Merchant (Broker). |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
44 |
Make an unexpected connection outside Amnangapkim Iikaggishi's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Broker) rank 2. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |