Amy Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 47 F 6 (0) 4 (-1) 3 (-1) 3 (-1) 12 (2) 8 (0)6433C8
Noble, Wholesome smile
 
Skills
Admin 0
Art (Performing) 0
Astrogation 2
Diplomat 1
Drive 0
Gun Combat 0
Language 0
Mechanic 1
Navigation 1
Pilot 0
Profession (Colonist/Farming) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 04
Drifter Wanderer 03
Citizen Colonist 01
 
Name Type Affinity Enmity Power Influence Species
Mettie Dunn Enemy 0 2 2 0 Cassilldan (F/63)
Mettie Dunn gained power at the expense of a third party who now blames the character.
Vester Fuller Enemy 0 2 1 0 Happrhani (M/26)
Vester Fuller is in prison or otherwise trapped somewhere.
Hillard Steen Contact 0 1 1 0 Cassilldan (M/85)
Josh Shapter Contact 2 6 0 0 Cassilldan (M/94)
Very bad falling out.
Hannah Whitlock Contact 3 1 2 5 Ronnin (F/16)
Myrta Fitzsimons Contact 4 0 0 1 Traltar (F/31)
Relationship altered.
Norah McIntire Enemy 0 1 0 1 Cassilldan (F/35)
Filomena Herrera Enemy 0 5 0 0 Cassilldan (F/30)
Filomena Herrera is diminished in both power and influence.
Felicia Bethune Rival 1 0 2 1 Trexen (F/25)
Odell Morrissy Rival 1 2 3 1 Cassilldan (M/20)
Odell Morrissy is a questionable figure such as a criminal, pirate or disgraced noble.
Marilyn Coulston Enemy 0 5 1 0 Cassilldan (F/20)
Marilyn Coulston is in desperate trouble and could use the character’s help.
Minta Wells Enemy 0 4 0 1 Iltharan (F/50)
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Amy Rule's scout ship is one of the first on the scene to rescue the survivors of a disaster but Amy Rule fail to help. Gain an Enemy.
1 19 Severely injured. Owe 15,000 for medical bills.
2 22 Continued as Scout (Courier).
2 24 Amy Rule's scout ship is one of the first on the scene to rescue the survivors of a disaster but Amy Rule fail to help. Gain an Enemy.
2 24 Amy Rule's ship is damaged, and Amy Rule have to hitch-hike Amy Rule's way back across the stars to the nearest scout base.
2 24 Gain 4 Contacts. Gain 2 Enemies.
3 26 Continued as Scout (Courier).
3 28 Spend several years jumping from world to world in Amy Rule's scout ship.
4 30 Continued as Scout (Courier).
4 34 Amy Rule inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 34 Became a Drifter (Wanderer).
5 35 Amy Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Failed to qualify for Pirate (Rogue).
6 35 Continued as Drifter (Wanderer).
6 37 A romantic relationship ends badly. Gain a Rival or Enemy.
7 39 Continued as Drifter (Wanderer).
7 43 Suffer from a life-threatening illness.
8 43 Became a Citizen (Colonist).
8 44 Life ruined by a criminal gang. Gain the gang as an Enemy
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