Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Angie Carson come into conflict with a splinter group Angie Carson's own religion which maintains Angie Carson's version is the wrong one. Gain 3 Rivals. |
2 |
19 |
Failed to qualify for Colonist (Citizen). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Gained a contact. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
25 |
Gain Enemy if Angie Carson don't already have one. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
During a battle, defeat or victory depends on Angie Carson's actions. The ship suffers severe damage and Angie Carson is blamed for the disaster. Angie Carson is court - martialled and discharged. |
6 |
35 |
Voluntarily left Engineer/Gunner |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
40 |
Failed to qualify for Broker (Merchant). |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 2. |