Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Annabelle Alardice inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
22 |
Annabelle Alardice faith is shaken. |
3 |
25 |
Continued as Believer (Mainstream Believer). |
3 |
26 |
Annabelle Alardice secretly provide religious rites for a dying leader or noble, although they do not share Annabelle Alardice's faith. Gain an Ally in the family and a Rival who disagrees with Annabelle Alardice's choice. |
4 |
29 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Annabelle Alardice accepted an offer of inducements to betray Annabelle Alardice's faith. Gain 160,000 in cash. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Given specialist training in vehicles. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Annabelle Alardice's work ends up coming home with Annabelle Alardice, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |