Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies that Annette Ward easily defeat. |
2 |
25 |
Gain Enemy if Annette Ward don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 5. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Attacked by enemies and injured. |
7 |
45 |
Injured. |
7 |
45 |
Gain Enemy if Annette Ward don't already have one. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 6. |