Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
During a battle, defeat or victory depends on Annie Moreno's actions. The ship suffers severe damage and Annie Moreno is blamed for the disaster. Annie Moreno is court - martialled and discharged. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
26 |
Befriended by a senior agent. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
31 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Explorer). |
5 |
34 |
Annie Moreno's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
39 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
39 |
Became a Merchant (Broker). |
7 |
42 |
Smuggle illegal items onto a planet. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
44 |
Make an unexpected connection outside Annie Moreno's normal circles. Gain a Contact. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |