Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Ara Freeman befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Ara Freeman's business expands, Ara Freeman's corporation grows, or the colony thrives. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Failed to qualify for Intelligence (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Explorer). |
5 |
36 |
Ara Freeman's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Scout (Explorer) rank 2. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
44 |
Ara Freeman's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
44 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |