Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
A revolution, attack or other unusual event throws Arlie Greerson's life into chaos, forcing Arlie Greerson to leave the planet. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
23 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Failed to qualify for Worker (Citizen). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
29 |
Severely injured. Owe 10,000 for medical bills. |
5 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
30 |
Arlie Greerson is chosen to represent Arlie Greerson's faith in a vid show or other highly public forum. |
6 |
33 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Arlie Greerson refused an offer of inducements to betray Arlie Greerson's faith. Gain 2 enemies. |
7 |
37 |
Voluntarily left Mainstream Believer |
7 |
37 |
Returned to Drifter (Barbarian). |
7 |
39 |
Amnesia. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
46 |
Good fortune. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |