Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Moved to a new world. |
4 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find an Alien Artifact. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Became a Citizen (Worker). |
7 |
43 |
Augustine Sim's business expands, Augustine Sim's corporation grows, or the colony thrives. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
47 |
Spent time maintaining and using heavy vehicles. |