Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
21 |
Gain Enemy if Aurora Curtis don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Agent (Intelligence). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Encounter a Psionic institute. |
4 |
32 |
Tested for psionic powers |
4 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
34 |
Became a Psion (Wild Talent). |
5 |
37 |
Pick up potentially useful information using Aurora Curtis's psychic powers. |
6 |
38 |
Voluntarily left Wild Talent |
6 |
38 |
Returned to Drifter (Scavenger). |
6 |
39 |
Find an Alien Artifact. |
7 |
42 |
Voluntarily left Scavenger |
7 |
42 |
Became a Citizen (Corporate). |
7 |
43 |
Spent time maintaining and using heavy vehicles. |
7 |
46 |
Promoted to Citizen (Corporate) rank 1. |