Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Special assignment or duty on board ship. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Belle Reed foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Severely injured. Fully recovered. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Gain Enemy if Belle Reed don't already have one. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Belle Reed do not know what happened to Belle Reed. There is a gap in Belle Reed's memory. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
45 |
Attacked by enemies that Belle Reed easily defeat. |
7 |
45 |
Gain Enemy if Belle Reed don't already have one. |