Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Smuggle illegal items onto a planet. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Risk Berta Connell's fortune on a possibility lucrative deal and win. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Make an unexpected connection outside Berta Connell's normal circles. Gain a Contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Corporate Agent (Agent). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Switched to Merchant (Free Trader). |
7 |
40 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
43 |
Become leader in social movement. |
8 |
43 |
Gain an Ally and an Enemy. |
8 |
44 |
Graduated. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |