Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Good fortune |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Bertha Shapter discover a world, item or information of worth to the Imperium. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Voluntarily left Scavenger |
7 |
40 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
43 |
Become deeply involved in politics on Bertha Shapter's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
44 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |