Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Scarred. Fully recovered. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Scout (Explorer). |
3 |
29 |
Perform an exemplary service for the scouts. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Courier (Scout). |
4 |
29 |
Continued as Scout (Explorer). |
4 |
32 |
Beryl Hoffman's ship is damaged, and Beryl Hoffman have to hitch-hike Beryl Hoffman's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A good deal ensures Beryl Hoffman is living the high life for a few years. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A good deal ensures Beryl Hoffman is living the high life for a few years. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Voluntarily left Merchant Marine |
7 |
40 |
Became a Citizen (Worker). |
7 |
41 |
Beryl Hoffman learn something Beryl Hoffman should not have – a corporate secret, a political scandal – which Beryl Hoffman can profit from illegally. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |