Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Bess Henry come into conflict with a splinter group Bess Henry's own religion which maintains Bess Henry's version is the wrong one. Gain 2 Rivals. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Gained a contact. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Imperial trade restrictions force Bess Henry out of business. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Assigned to a planet with a hostile or wild environment. |
4 |
31 |
Attempt at commissioned failed. |
5 |
31 |
Continued as Army (Infantry). |
5 |
35 |
Nearly killed. Fully recovered. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Bess Henry's Contacts or Allies betrays Bess Henry, ending Bess Henry's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
38 |
Bess Henry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Failed to qualify for Free Trader (Merchant). |
8 |
38 |
Submitted to the draft. |
8 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
42 |
Bess Henry's work ends up coming home with Bess Henry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
42 |
Failed to qualify for Merchant Academy. |
9 |
42 |
Returned to Drifter (Barbarian). |
9 |
45 |
Bess Henry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |