Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Free Trader (Merchant). |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
30 |
Attacked by enemies that Besse Nevil easily defeat. |
2 |
30 |
Gain Enemy if Besse Nevil don't already have one. |
3 |
31 |
Continued as Drifter (Wanderer). |
3 |
33 |
Spend time with an alien race. Gain a contact. |
3 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
35 |
Continued as Drifter (Wanderer). |
4 |
37 |
Gained a contact. |
4 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
39 |
Continued as Drifter (Wanderer). |
5 |
42 |
Attacked by enemies and injured. |
5 |
42 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
42 |
Gain Enemy if Besse Nevil don't already have one. |
5 |
43 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
43 |
Continued as Drifter (Wanderer). |
6 |
45 |
Contact with Government. |
6 |
47 |
Promoted to Drifter (Wanderer) rank 4. |