Bethel Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 47 F 2 (-2) 4 (-1) 7 (0) 6 (0) 9 (1) 8 (0)247698
Playful
 
Skills
Animals 0
Art (Performing) 0
Athletics 0
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Investigate 1
Jack-of-All-Trades 1
Melee (Unarmed) 2
Persuade 0
Profession (Colonist) 0
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer11
Drifter Wanderer 01
Prisoner Inmate 04
Prisoner Thug 01
 
Name Type Affinity Enmity Power Influence Species
Jimmie Richards Enemy 0 3 0 1 Humaniti (F/43)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Join homeworld’s celebrity circles
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Voluntarily left Journalist
2 22 Failed to qualify for Merchant Academy.
2 22 Became a Drifter (Wanderer).
2 25 Attempted a risky adventure and was sent to prison.
3 26 Became a Prisoner (Inmate).
3 30 Defeated a prison gang. Gain an Enemy.
4 30 Continued as Prisoner (Inmate).
4 34 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 34 Continued as Prisoner (Inmate).
5 35 Disgraced. Word of Bethel Moore's criminal past reaches Bethel Moore's homeworld.
6 38 Switched to Prisoner (Thug) with previous rank.
6 39 Persecuted by a prison gang.
7 42 Returned to Prisoner (Inmate).
7 45 Lightly injured, no permanent damage. Fully recovered.
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