Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Beula Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Rewarded for a successful mission. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Given specialist training in vehicles. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Severely injured. |
5 |
28 |
Became a Entertainer (Artist). |
5 |
32 |
Beula Shackley is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
32 |
Continued as Entertainer (Artist). |
6 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Beula Shackley far from home. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
34 |
Beula Shackley is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
Beula Shackley refuse to secretly provide religious rites for a dying leader or noble, because they do not share Beula Shackley's faith. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Beula Shackley faith enjoys an explosion of popularity largely thanks to Beula Shackley's efforts. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |