Craftsman Birtha Foster  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 47 F 6 (0) 6 (0) 8 (0) 10 (1) 10 (1) 4 (-1)668AA4
Verbose
 
Skills
Athletics 0
Broker 0
Carouse 2
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer (Grav) 1
Mechanic 2
Medic 0
Melee (Striking) 1
Persuade 1
Profession (Sports/Motorsports) 1
Science (Life Sciences/Biology) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 12
Citizen Worker Craftsman45
 
Name Type Affinity Enmity Power Influence Species
Ellie Lane Contact 1 1 5 4 Pirian (F/53)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Embroiled in legal trouble.
1 22 Forced to continue current assignment.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 24 Severely injured. Fully recovered. Owe 2,500 for medical bills.
3 24 Became a Citizen (Worker).
3 27 Birtha Foster's business expands, Birtha Foster's corporation grows, or the colony thrives.
3 28 Promoted to Citizen (Worker) rank 1.
4 28 Continued as Citizen (Worker).
4 31 Spent time maintaining and using heavy vehicles.
4 32 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 32 Continued as Citizen (Worker).
5 34 Birtha Foster is rewarded for Birtha Foster's diligence or cunning.
5 36 Promoted to Citizen (Worker) rank 3.
6 36 Continued as Citizen (Worker).
6 38 Good fortune
6 40 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
7 40 Continued as Citizen (Worker).
7 42 Birtha Foster learn something Birtha Foster should not have – a corporate secret, a political scandal – which Birtha Foster can profit from illegally.
7 42 Gain a criminal contact.
7 44 Forced to muster out.
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