Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
21 |
Blanch Tow aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
21 |
Returned to Merchant (Merchant Marine). |
3 |
23 |
Moved to a new world. |
3 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
A sudden war destroys Blanch Tow's trade routes and contacts, forcing Blanch Tow to flee that region of space. |
4 |
28 |
Gain rebels as Enemy |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
37 |
Failed to qualify for Field Researcher (Scholar). |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
39 |
Find Ancient Technology. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Attempted a risky adventure and was sent to prison. |