Bonnie Gordon  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 47 F 5 (-1) 7 (0) 9 (1) 10 (1) 5 (-1) 7 (0)579A57
Missing earlobe, Treasonous
 
Skills
Broker 0
Deception 1
Drive (Hovercraft) 1
Electronics 0
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gun Combat 0
Mechanic 1
Melee 0
Persuade 0
Profession (Spacer/Crewmember) 1
Stealth 0
Steward 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer34
Drifter Scavenger 01
Agent Corporate Agent Agent11
Drifter Wanderer 11
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A good deal ensures Bonnie Gordon is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Became a Drifter (Scavenger).
2 25 Bonnie Gordon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 25 Became a Agent (Corporate Agent).
3 27 Given specialist training in vehicles.
3 29 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 29 Voluntarily left Corporate Agent
4 29 Returned to Merchant (Merchant Marine).
4 33 Embroiled in legal trouble.
4 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 33 Continued as Merchant (Merchant Marine).
5 36 Bonnie Gordon's business or ship thrives.
5 37 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 37 Continued as Merchant (Merchant Marine).
6 41 Forced to muster out.
7 41 Switched to Drifter (Wanderer).
7 44 Find valuable salvage.
7 45 Promoted to Drifter (Wanderer) rank 1.
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