Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
27 |
Brandie Coulston faith is shaken. |
3 |
30 |
Continued as Believer (Mainstream Believer). |
3 |
32 |
Brandie Coulston aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
32 |
Failed to qualify for Journalist (Entertainer). |
4 |
32 |
Became a Drifter (Wanderer). |
4 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
36 |
Continued as Drifter (Wanderer). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
40 |
Voluntarily left Wanderer |
6 |
40 |
Failed to qualify for Broker (Merchant). |
6 |
40 |
Submitted to the draft. |
6 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
A sudden war destroys Brandie Coulston's trade routes and contacts, forcing Brandie Coulston to flee that region of space. |
6 |
41 |
Gain rebels as Enemy |
7 |
41 |
Became a Scout (Surveyor). |
7 |
45 |
Perform an exemplary service for the scouts. |