Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Advanced training in a specialist field |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Army Support). |
4 |
33 |
Thrown into a brutal ground war |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
37 |
Scarred. Owe 2,500 for medical bills. |
6 |
37 |
Failed to qualify for Law Enforcement (Agent). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Betrayed by a friend. One of Brandie Owens's Contacts or Allies betrays Brandie Owens, ending Brandie Owens's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
43 |
Switched to Drifter (Wanderer). |
8 |
46 |
Brandie Owens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |