Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Callie Bramer join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Callie Bramer is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
26 |
An investigation takes on a dangerous turn. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Became a Entertainer (Performer). |
5 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Callie Bramer far from home. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Callie Bramer come into conflict with a splinter group Callie Bramer's own religion which maintains Callie Bramer's version is the wrong one. Gain 3 Rivals. |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
41 |
Offered job by a patron. Now owe him a favor. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |