Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
When dealing with an alien race, Callie Steward have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Psychologically damaged by Callie Steward's time in the scouts. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
A sudden war destroys Callie Steward's trade routes and contacts, forcing Callie Steward to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Became a Navy (Engineer/Gunner). |
5 |
32 |
Commanding officer takes an interest in Callie Steward's career. |
5 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Switched to Navy (Line/Crew) with previous rank. |
6 |
35 |
Moved to a new world. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
37 |
Voluntarily left Line/Crew |
7 |
37 |
Switched to Scout (Explorer) with previous rank. |
7 |
38 |
Callie Steward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Callie Steward fail to help. Gain an Enemy. |
7 |
38 |
Callie Steward's ship is damaged, and Callie Steward have to hitch-hike Callie Steward's way back across the stars to the nearest scout base. |
7 |
38 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Explorer). |
8 |
45 |
Perform an exemplary service for the scouts. |
8 |
45 |
Promoted to Scout (Explorer) rank 2. |