Carla James  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 47 F 8 (0) 10 (1) 9 (1) 5 (-1) 12 (2) 5 (-1)8A95C5
Worthless, Personable
 
Skills
Admin 0
Athletics 0
Broker 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer 0
Mechanic 2
Persuade 1
Science (Space Sciences) 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 24
Citizen Worker 12
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Jeffery McDonald Contact 2 1 4 1 Sylean (M/29)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 A good deal ensures Carla James is living the high life for a few years.
2 22 Continued as Merchant (Free Trader).
2 24 Embroiled in legal trouble.
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 27 Given advanced training in a specialist field
4 30 Continued as Merchant (Free Trader).
4 34 Make an unexpected connection outside Carla James's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Free Trader) rank 2.
5 34 Voluntarily left Free Trader
5 34 Became a Citizen (Worker).
5 37 Carla James learn something Carla James should not have – a corporate secret, a political scandal – which Carla James can profit from illegally.
5 38 Promoted to Citizen (Worker) rank 1.
6 38 Continued as Citizen (Worker).
6 40 Carla James's business expands, Carla James's corporation grows, or the colony thrives.
7 42 Voluntarily left Worker
7 42 Became a Drifter (Scavenger).
7 45 Betrayed by a friend. One of Carla James's Contacts or Allies betrays Carla James, ending Carla James's career. That Contact or Ally becomes a Rival or Enemy.
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