Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Carmella Ward is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Amnesia. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Carmella Ward's Contacts or Allies betrays Carmella Ward, ending Carmella Ward's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Explorer (Scout). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
34 |
Returned to Marine (Marine Support). |
6 |
37 |
A new romantic starts. Gain an Ally. |
7 |
38 |
Voluntarily left Marine Support |
7 |
38 |
Became a Citizen (Colonist). |
7 |
42 |
Nearly killed. Fully recovered. |
8 |
42 |
Failed to qualify for Performer (Entertainer). |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
45 |
Attempted a risky adventure and was wildly successful. |