Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Carolyn Peck's work ends up coming home with Carolyn Peck, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Opponents of Carolyn Peck's belief system ambush Carolyn Peck. |
2 |
23 |
Severely injured. |
3 |
23 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
25 |
Become deeply involved in politics on Carolyn Peck's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
27 |
Voluntarily left Dilettante |
4 |
27 |
Became a Entertainer (Artist). |
4 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
31 |
Promoted to Entertainer (Artist) rank 1. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Moved to a new world. |
6 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
38 |
Voluntarily left Mainstream Believer |
7 |
38 |
Became a Merchant (Broker). |
7 |
40 |
A sudden war destroys Carolyn Peck's trade routes and contacts, forcing Carolyn Peck to flee that region of space. |
7 |
40 |
Gain rebels as Enemy |
8 |
40 |
Returned to Noble (Dilettante). |
8 |
44 |
time as a ruler or playboy gives Carolyn Peck a wide range of experiences. |