Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Cecil Shea do not know what happened to Cecil Shea. There is a gap in Cecil Shea's memory. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Survived a risky adventure but gained nothing. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Encounter a Psionic institute. |
5 |
33 |
Tested for psionic powers |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
39 |
Became a Rogue (Enforcer). |
7 |
42 |
Betrayed by a friend. One of Cecil Shea's Contacts or Allies betrays Cecil Shea, ending Cecil Shea's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Colonist (Citizen). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
43 |
Vessel participates in a notable military engagement. |