Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Cherry Oneil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cherry Oneil fail to help. Gain an Enemy. |
1 |
19 |
Cherry Oneil inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Cherry Oneil's ship is damaged, and Cherry Oneil have to hitch-hike Cherry Oneil's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Make an unexpected connection outside Cherry Oneil's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Cherry Oneil's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Accepted a deal with criminal or other figure under investigation. |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Cherry Oneil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Cherry Oneil refuse to secretly provide religious rites for a dying leader or noble, because they do not share Cherry Oneil's faith. |