Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Lost eye or limb. Owe 1,250 for medical bills. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Claire Lyness's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Claire Lyness run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Claire Lyness run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Scout (Explorer). |
6 |
37 |
Claire Lyness survey an alien world. |
6 |
40 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
40 |
Voluntarily left Explorer |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Forced to muster out. |