Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Claribel Grain learn something Claribel Grain should not have – a corporate secret, a political scandal – which Claribel Grain can profit from illegally. |
2 |
24 |
Gain a criminal contact. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Claribel Grain gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
36 |
Spent the college years partying. |
5 |
36 |
Graduated. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Became a Scout (Courier). |
7 |
40 |
When dealing with an alien race, Claribel Grain botch an opportunity to gather extra intelligence about them. |
7 |
40 |
Claribel Grain have no idea what happened to Claribel Grain – they found Claribel Grain's ship drifting on the fringes of friendly space. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Courier). |
8 |
43 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
43 |
Switched to Citizen (Colonist). |
9 |
47 |
Claribel Grain befriend a superior in the corporation or the colony. |
9 |
47 |
Promoted to Citizen (Colonist) rank 1. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |