Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Claudine Lawrence run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Journalist (Entertainer). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Given advanced training in a specialist field |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Claudine Lawrence come into conflict with a splinter group Claudine Lawrence's own religion which maintains Claudine Lawrence's version is the wrong one. Gain 1 Rivals. |
5 |
29 |
Failed to qualify for Artist (Entertainer). |
5 |
29 |
Returned to Drifter (Scavenger). |
5 |
33 |
Claudine Lawrence run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Claudine Lawrence is sent to a new community or parish to preach The Word among the poor. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Claudine Lawrence secretly provide religious rites for a dying leader or noble, although they do not share Claudine Lawrence's faith. Gain an Ally in the family and a Rival who disagrees with Claudine Lawrence's choice. |