Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Imperial trade restrictions force Clementine McLelland out of business. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Failed to qualify for Pirate (Rogue). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Gain Enemy if Clementine McLelland don't already have one. |
5 |
30 |
Voluntarily left Scavenger |
5 |
30 |
Became a Entertainer (Performer). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
37 |
Criticised a questionable political leader on Clementine McLelland's homeworld, causing his downfall. Gain an Enemy |
6 |
37 |
Clementine McLelland is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
38 |
Promoted to Entertainer (Performer) rank 1. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
41 |
Gain a patron in the arts. Gain an Ally |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
46 |
Moved to a new world. |
8 |
46 |
Promoted to Entertainer (Performer) rank 2. |