Settler Clemmie Rice  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Cafadan 47 F 5 (-1) 3 (-1) 3 (-1) 6 (0) 10 (1) 6 (0)7 (0)5336A6
Senile, Particular, Fatalistic
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 1
Carouse 1
Clairvoyance 0
Deception 1
Drive (Walker) 2
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Recon 0
Science (Life Sciences/Psionicology) 0
Stealth 1
Streetwise 0
Survival 1
Telekinesis 0
Telepathy 1
CareerAssignmentTitleRankTerms
Rogue Thief 12
Citizen Colonist Settler34
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Mervin Carnall Rival 1 1 2 4 Cafadan (M/35)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Spent the college years partying.
1 22 Graduated. Gain an rival who is upset that Clemmie Rice left the community.
2 22 Became a Rogue (Thief).
2 24 Clemmie Rice spend months in the dangerous criminal underworld.
2 26 Promoted to Rogue (Thief) rank 1.
3 26 Continued as Rogue (Thief).
3 30 Nearly killed. Owe 30,000 for medical bills.
4 30 Became a Citizen (Colonist).
4 32 Clemmie Rice's business expands, Clemmie Rice's corporation grows, or the colony thrives.
4 34 Promoted to Citizen (Colonist) rank 1.
5 34 Continued as Citizen (Colonist).
5 35 Clemmie Rice is rewarded for Clemmie Rice's diligence or cunning.
5 38 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 38 Continued as Citizen (Colonist).
6 39 Clemmie Rice learn something Clemmie Rice should not have – a corporate secret, a political scandal – which Clemmie Rice can profit from illegally.
6 42 Promoted to Citizen (Colonist) rank 3.
7 42 Continued as Citizen (Colonist).
7 43 Advanced training in a specialist field.
7 46 Forced to muster out.
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