Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Uncover a major conspiracy against Clyde King's employers. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Clyde King inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Clyde King's Contacts or Allies betrays Clyde King, ending Clyde King's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Clyde King's normal circles. Gain a Contact. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
45 |
Embroiled in legal trouble. |
8 |
46 |
Promoted to Merchant (Broker) rank 2. |