Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A good deal ensures Cordie Alexander is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Cordie Alexander's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Scout (Courier). |
4 |
29 |
Cordie Alexander spend a great deal of time on the fringes of Charted Space. |
4 |
29 |
Psychologically damaged by Cordie Alexander's time in the scouts. |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
Perform an exemplary service for the scouts. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scout (Surveyor) with previous rank. |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Returned to Scout (Courier). |
7 |
43 |
Cordie Alexander's ship is damaged, and Cordie Alexander have to hitch-hike Cordie Alexander's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
43 |
Failed to qualify for Field Researcher (Scholar). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Navy (Flight) with the new title Crewman. |
8 |
45 |
Injured. Fully recovered. |