Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Dana Steward's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Severely injured. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Gained a contact. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Victim of a crime |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Dana Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
36 |
Encounter a Psionic institute. |
6 |
36 |
Tested for psionic powers |
7 |
38 |
Became a Psion (Wild Talent). |
7 |
41 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
8 |
41 |
Failed to qualify for Broker (Merchant). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
45 |
Offered job by a patron. Now owe him a favor. |