Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Delma Knight's Contacts or Allies betrays Delma Knight, ending Delma Knight's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
25 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
Injured. Fully recovered. |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Delma Knight is sent to a new community or parish to preach The Word among the poor. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired at age 45. |