Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Dena Norman is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Dena Norman as an Enemy. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Betrayed by a friend. One of Dena Norman's Contacts or Allies betrays Dena Norman, ending Dena Norman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
23 |
Failed to qualify for Explorer (Scout). |
4 |
23 |
Switched to Drifter (Barbarian). |
4 |
26 |
Dena Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Failed to qualify for Free Trader (Merchant). |
5 |
26 |
Continued as Drifter (Barbarian). |
5 |
27 |
Dena Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
27 |
Became a Merchant (Free Trader). |
6 |
30 |
Make an unexpected connection outside Dena Norman's normal circles. Gain a Contact. |
6 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
31 |
Continued as Merchant (Free Trader). |
7 |
35 |
Nearly killed. Owe 12,500 for medical bills. |
8 |
35 |
Continued as Merchant (Free Trader). |
9 |
39 |
Continued as Merchant (Free Trader). |
9 |
41 |
Dena Norman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
41 |
Retired at age 41. |
10 |
41 |
Retired. |
10 |
45 |
Good fortune. |