Dessie Andrew  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 47 F 1 (-2) 2 (-2) 6 (0) 6 (0) 8 (0) 7 (0)126687
Graying hair, Faithful, Enigmatic
 
Skills
Animals 0
Astrogation 1
Athletics 0
Carouse 0
Drive 0
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 0
Medic 0
Melee 0
Navigation 0
Pilot 0
Profession (Worker) 0
Recon 0
Science (Social Sciences) 0
Seafarer (Personal) 1
Stealth 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 03
Citizen Colonist 01
Drifter Scavenger 02
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Mettie Griffin Enemy 0 2 1 1 Darmine (F/14)
Mettie Griffin’s relationships have begun to affect the character.
Angel Rule Rival 2 3 1 0 Geonee (M/33)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 War breaks out, triggering a mandatory draft.
1 22 Fled from the draft.
1 27 Failed as a colonist.
2 27 Became a Drifter (Barbarian).
2 29 Dessie Andrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 29 Became a Citizen (Colonist).
3 30 Life ruined by a criminal gang. Gain the gang as an Enemy
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Returned to Drifter (Barbarian).
5 34 Continued as Drifter (Barbarian).
5 36 Attacked by enemies that Dessie Andrew easily defeat.
5 36 Gain Enemy if Dessie Andrew don't already have one.
5 38 Forced to muster out.
6 38 Failed to qualify for Broker (Merchant).
6 38 Switched to Drifter (Scavenger).
6 41 Dessie Andrew do not know what happened to Dessie Andrew. There is a gap in Dessie Andrew's memory.
7 41 Failed to qualify for Explorer (Scout).
7 41 Continued as Drifter (Scavenger).
7 45 Lightly injured, no permanent damage. Fully recovered.
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