Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Marine Academy) |
1 |
15 |
Made lifelong friends. Gain 3 Allies. |
1 |
15 |
Dropped out of military academy. |
2 |
15 |
Became a Entertainer (Performer). |
2 |
19 |
Gain a patron in the arts. Gain an Ally |
2 |
19 |
Promoted to Entertainer (Performer) rank 1. |
3 |
19 |
Continued as Entertainer (Performer). |
3 |
21 |
Gain a patron in the arts. Gain an Ally |
4 |
23 |
Continued as Entertainer (Performer). |
4 |
24 |
Find Ancient Technology. |
4 |
27 |
Forced to muster out. |
5 |
27 |
Became a Scout (Explorer). |
5 |
29 |
Dewey Enright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dewey Enright fail to help. Gain an Enemy. |
5 |
29 |
Dewey Enright's ship is damaged, and Dewey Enright have to hitch-hike Dewey Enright's way back across the stars to the nearest scout base. |
5 |
29 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
31 |
Continued as Scout (Explorer). |
6 |
35 |
Psychologically damaged by Dewey Enright's time in the scouts. |
7 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Dewey Enright accepted an offer of inducements to betray Dewey Enright's faith. Gain 360,000 in cash. |
8 |
39 |
Failed to qualify for Intelligence (Agent). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
8 |
42 |
Dewey Enright's unit is involved in a savage campaign against primitive indigenous aquatic aliens that troubles
your conscience. If Dewey Enright refuse to participate Dewey Enright is ejected from this career. Dewey Enright participate in the massacre and gain an Enemy. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Dolphin Military (Sea Patrol). |
9 |
44 |
Dewey Enright encounter anti-Dolphin prejudice from the force Dewey Enright is working with. Dewey Enright resign in disgust. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |