Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Diane Martin easily defeat. |
3 |
28 |
Gain Enemy if Diane Martin don't already have one. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Gain Enemy if Diane Martin don't already have one. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
36 |
Risk Diane Martin's fortune on a possibility lucrative deal and win. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Voluntarily left Free Trader |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
39 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Drifter (Barbarian). |