Donie McDonaugh  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 47 F 1 (-2) 5 (-1) 5 (-1) 8 (0) 3 (-1) 4 (-1)155834
Dorky
 
Skills
Deception 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Melee (Blade) 1
Recon 0
Science (Social Sciences) 0
Seafarer 0
Streetwise 1
Survival 3
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Merchant Broker 02
Merchant Merchant Marine Crewman01
Drifter Barbarian 14
 
Name Type Affinity Enmity Power Influence Species
Elie Lawlor Enemy 0 2 5 2 Pirian (M/34)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Donie McDonaugh's work ends up coming home with Donie McDonaugh, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 19 Became a Merchant (Broker).
2 21 Given advanced training in a specialist field
3 23 Continued as Merchant (Broker).
3 27 Donie McDonaugh's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 27 Failed to qualify for Worker (Citizen).
4 27 Submitted to the draft.
4 27 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 28 A series of bad deals and decisions force Donie McDonaugh into bankruptcy. Donie McDonaugh salvages what Donie McDonaugh can.
5 28 Failed to qualify for Scientist (Scholar).
5 28 Became a Drifter (Barbarian).
5 31 Moved to a new world.
6 32 Continued as Drifter (Barbarian).
6 36 Promoted to Drifter (Barbarian) rank 1.
7 36 Continued as Drifter (Barbarian).
8 40 Continued as Drifter (Barbarian).
8 44 Attacked by enemies that Donie McDonaugh easily defeat.
8 44 Gain Enemy if Donie McDonaugh don't already have one.
8 44 Forced to muster out.
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