Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Eddie Mckinney run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Severely injured. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
31 |
Eddie Mckinney rise to a position of power in Eddie Mckinney's colony or corporation. |
4 |
32 |
Promoted to Citizen (Colonist) rank 1. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
35 |
Political upheaval strikes Eddie Mckinney's homeworld, and Eddie Mckinney is caught up in the revolution. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
37 |
Encounter a Psionic institute. |
6 |
37 |
Tested for psionic powers |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Spend time with an alien race. Gain a contact. |
7 |
44 |
Forced to muster out. |