Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Lost eye or limb. Fully recovered. |
3 |
23 |
Became a Merchant (Broker). |
3 |
25 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Embroiled in legal trouble. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Edna Powlett's normal circles. Gain a Contact. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Citizen (Worker). |
6 |
37 |
Edna Powlett's business expands, Edna Powlett's corporation grows, or the colony thrives. |
6 |
39 |
Promoted to Citizen (Worker) rank 1. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
42 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
42 |
Returned to Merchant (Broker). |
8 |
44 |
Embroiled in legal trouble. |